Let's begin by creating a new tag for our 3D buildings. Then go ahead and create a rectangle. to form our house. Turn it into a group. And then we'll assign the 3D buildings too. Next we can double click to enter that group and use the push pull tool to lift a height? In this case, to 2.7m. And now we're going to use a new tool called the Protractor tool which allows you to draw angular guides. You click and hold this and then drag along the axis you want it be on. And then you can type the angle. So we use 20 degrees here. So going to create a guide at the midpoint. And now we know where we can move our line up to. Locking it on the blue axis, there, and using the offset tool to create an offset push in the middle part by 600mm, and we have the overall form of the Marten house. I'm going to go into the x-ray mode so you can see the linework underneath, and then drag out some guides for the windows and doors. [silence] We're putting a guide in at 2100. 2.1m. We know that this rear window was in fact at 1.2m high. Actually going to make a slight change to what we've done here, because we have offset the front by 200 up to account for the floor. We're going to do the same thing here. We're going to lift those guides up. And later on we're gonna actually lift the whole roof and ceiling assembly by that same amount. Now we're using the offset tool to create these 50 mil offsets and then push pull to bring it out by 20mm just to represent our windows and doors. This is a Ranch slider. So we're actually going to create that offset. And then we're going to add another dividing line. [silence] We can repeat the process on the front side of the building. [silence] As mentioned earlier, the start height for this building is 2.7m. But because we have this 200 millimetre offset to represent the front veranda, we're going to select all the geometry at the top of the building and we can pull this up. We seem to have a problem here with some of the geometry we don't want. We just need to position. View just right. Try again. It's got everything. We can pull it up. It's like 200mm. Next, we're going to focus on drawing in the walls and a bit of the roof for the main house. We don't need to do the whole house. We just need to put enough there that if we set up our views to look over in this direction. Then you'll be able to see a house outline. Working in the plan view. Top down. You're gonna redraw the outline of the walls, because this is going to be in another group and assigned to the 3D buildings tag Using the down arrow twice to create parallel and perpendicular lines so that we don't inadvertently snap to the red or green axis. Going into the group and extrude or push the wall up by 3.4m in this case. Now we're going to use the offset tool on the top of the wall to create the eaves. And now we're going to use a protractor tool to create a triangular section that we're going to drag along the outside of the eaves using a new command called the Follow Me tool. To use the Follow Me to click on the face that you want to move along a path. This, and then you drag along that path. In this case the tool has resolved all the intersections of the points where those angular faces meet. Sometimes that won't happen, and you may need to go in and give it the geometry by using lines and then the eraser tool. But in this case it looks good.